I’ve just added a page to this site containing links to resources and books about virtual worlds and 3D networked online games. Suggestions for additions welcome.
In looking through the available books, I was struck by the number that have been published in the last six months. That said, those addressing education and virtual worlds tend to be quite expensive. I understand the issues around lower volume and smaller audiences, but I’m not sure those high prices will attract many readers. It’s a general problem in the book world, especially the academic book world, but it’s still striking in comparison to the more major market books.




